![]() For instance, free games allow users to spend the platform’s currency, called Robux, to get specific enhancements or purchase items like clothing accessories for the avatars, simulated gestures from the Roblox Avatar Marketplace. Each experience will be monetized based on how its developer has structured the game. Roblox Business Model Roblox is an online gaming platform where users can create avatars and explore various gaming experiences. Anthony lee, managing partner at Altos Ventures, with a 15.3% stake. Who Owns Roblox Roblox is owned by David Baszucki and Gregory Baszucki, with a 2.3% and 2.6% stake, respectively. Roblox Revenue In 2022, on $2.9 billion in bookings (activity in a given period without giving effect to certain non- cash adjustments), Roblox generated over to $2.2 billion in revenue. Roblox Financials In 2022, on $2.9 billion in bookings (activity in a given period without giving effect to certain non- cash adjustments), compared to $2.2 billion in revenue, Roblox reported a negative free cash flow of $58 million and a net loss of over $930 million. Compared to 49.5 million daily active users in 2021. Roblox DAUs By December 2022, Roblox had almost 59 million daily active users on the platform and engaged 12.8 billion hours for the full year.
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